Difference between revisions of "2015 Project Final"
From Multiagent Robots and Systems Group
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Revision as of 13:13, 26 February 2015
Overview
In this project you should implement a multi agent system, then assess it experimentally. You will first submit a proposal, which, once approved you can start work on.
Final Project Ideas
You are not limited to these ideas. These are just potential starting points.
- Implement a real animal behavior and compare its performance to the real animal model (examples: porpoise herding of schooling fish in shallow water, honey bee communication)
- Implement an adversarial game in 3d using PyBioSim. Perhaps 3d soccer or quid ditch.
- Implement 2d or 3d herding. First implement the sheep, then program your sheepdogs. Investigate different herding strategies and measure their performance.
- Is schooling (or herding) an effective behavior for prey fish (land animals)? You can explore this by programming a fixed set of predator behaviors, then program a baseline prey behavior, then vary a parameter that turns up or down the tendency to school. Measure how many prey are killed over a fixed time period.
- Use a machine learning approach (RL or GAs) to evolve a group behavior such as foraging, predator behavior or prey behavior.
- Implement ant navigation using pheromones.
- Does how does prey behavior evolve as a consequence of predator behavior? When does schooling evolve or not? In this project, program several different predator behaviors that you believe would be countered by different pre behaviors, then create a method to evolve prey behavior (e.g., GAs). Compare and contrast the prey behaviors that result.
- Implement a 2d or 3d modular self assembly algorithm. Can you improve it?